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Drills

Fifty practice drills from the coaches who teach them, each drawn as its own play with the setup, the sequence, the coaching points, and a video or article to go deeper.

9 stepsDrill: Form Shooting

One-hand form shooting from two or three feet, the first thing I do at every workout and the first drill I teach a young player. Why it works: there is no…

10 stepsDrill: Beat the Pro

A shooting game against an imaginary pro: a make is one point for the shooter and a miss is two for the pro, first to twenty-one. Why it works: the consequence…

10 stepsDrill: Celtic (Two in a Row)

Archie Miller's Celtic Drill, also called the Bird drill: five spots across the arc, a two-minute clock, and the shooter has to make two in a row at a spot…

9 stepsDrill: 45 Shooting

Nine spots sweeping the arc from the right corner to the left corner, two shots at each: a three for three points, then a shot fake, one dribble, and a…

8 stepsDrill: Elbow to Elbow (Knight)

Elbow to elbow shooting, in the three-player two-ball Knight version with a one-minute clock: the shooter runs from elbow to elbow, a passer in the free throw…

9 stepsDrill: Closeout Shooting

Three players, one ball, two wings: shoot, chase your shot, pass to the next shooter, and sprint out to close out on him. Why it works: every rep is a two-way…

6 stepsDrill: 3-Man 2-Ball Shooting

Three players, two balls, one minute: a shooter runs wing to wing, a passer at the free throw line feeds him every time he arrives, and a rebounder keeps the…

9 stepsDrill: Screen Shooting Off Chairs (Curl, Pop, Flare)

Two chairs stand in for down screens at each elbow extended, and a line at the top of the key takes turns cutting off them: curl, pop, flare, or backdoor on the…

9 stepsDrill: Star Shooting

Five spots in a star: right corner, left wing, right wing, left corner, top, and the shooter sprints the long diagonals between them, catching and shooting at…

9 stepsDrill: Team 1-and-1 Free Throws

Coach's Clipboard's team free throw competition: at the end of practice, when everyone is tired, the team splits between two baskets with the score set tied…

5 stepsDrill: Stationary Dribbling Series

The two-minute handle warmup: pound dribbles, kills, the figure 8, the spider, and the crossover, each for thirty to sixty seconds with a ball in every hand on…

5 stepsDrill: Two-Ball Chair Weave

Two-ball handling on the move: a line of chairs down each lane of the full court, the first player dribbles two balls up the floor and makes the called move at…

6 stepsDrill: Full-Court Zig-Zag

Change of direction at pace: a player dribbles two hard dribbles at a forty-five degree angle, plants the outside foot, crosses over low, and goes two dribbles…

5 stepsDrill: Dribble Moves at the Cone into a Layup

The game sequence rehearsed: approach the defender at speed, make the move at his reach, accelerate past him, and finish. Why: cone courses teach moves but not…

5 stepsDrill: Mikan (and Reverse Mikan)

George Mikan's drill: layup right-handed off the left foot, catch the ball out of the net before it drops, land on the other side of the rim, layup left-handed…

7 stepsDrill: Two-Line Layups

The layup lines every team runs, done right: a shooting line beyond the arc at the right wing, a rebounding line beyond the arc at the left wing, two balls. The…

9 stepsDrill: Arc Finishing

Five cones just outside the three-point line, right corner, right wing, top, left wing, left corner, and a player who starts under the rim with the ball…

5 stepsDrill: 22 in 2 Full-Court Layups

Two minutes, twenty-two made layups, left hand only: half the team at each baseline to the right of the lane, the first two players at each end with a ball, and…

8 stepsDrill: Star Passing

Five lines at the points of a star, top, two wings, two baseline spots, one ball, and a pass that goes across the star every time: top to left wing, left wing…

6 stepsDrill: Four-Corner Pass and Pivot

Four lines in a square around the key, two at the baseline corners and two at the sideline extended from the top of the arc, a ball at the front of each. All…

8 stepsDrill: Three-Man Weave (Half Court)

The weave from half court, three passes to a layup: the middle player passes to a wing and sprints behind him, that wing passes across to the other wing and…

6 stepsDrill: Rebound, Outlet, Break

The first two seconds of transition: a coach shoots from the free throw line, the two rebounders on the blocks call shot and box out the offensive rebounders…

5 stepsDrill: 4v4 Shell

The shell is where I teach the three relationships every man defense lives on: on the ball, one pass away in deny, two passes away on the help line. Why it…

5 stepsDrill: 1v1 Closeout

The closeout is the most repeated defensive action in a game, which is why I drill it until it is a reflex. Setup: three lines of defenders under the basket…

8 stepsDrill: Star Closeout

Five cones around the arc and one defender who closes out to each one in turn, which is why I use it as a warm-up: it is five full closeouts and five box-outs…

5 stepsDrill: 2v2 Closeout From the Help Line

Shell exposes the help-to-closeout sprint but rarely isolates it, which is why I run this 2v2 version on its own. Setup: two offense on opposite wings, two…

5 stepsDrill: Zig-Zag Slides (Z-Drill)

Pure footwork for staying in front of the ball, which is why Jim Boone's pack-line course lists it as a core drill. Setup: five cones in a zig-zag up one third…

5 stepsDrill: 1v1 Full-Court Containment

Every scheme depends on one defender containing one dribbler, which is why I run this full court and why it tells me who my best on-ball defender is. Setup…

5 stepsDrill: Deny and Jump to the Ball

This installs the deny stance and the jump-to-the-ball habit the shell drill assumes, which is why I teach it before shell. Setup: three stationary offense at…

6 stepsDrill: 3v3 Help and Recover

The difference between stopping the ball and leaving your man, which is why every pack-line program has a version of this. Setup: 3v3, one ball, the point at…

5 stepsDrill: Taking a Charge

Players will not take a charge in a game until the fear of the fall is gone, which is why this drill exists. Setup: a line of offense on the right wing with a…

5 stepsDrill: 2v2 Ball Screen Drop Coverage

A team needs at least two ball screen coverages so the offense cannot predict the read, and drop is the one I install first, which is why it is the one drawn…

5 stepsDrill: Box-Out Circle

The box-out pivot and the hold, isolated from everything else. Why it works: there is no shot to watch and no rebound to chase, so the only thing a defender can…

5 stepsDrill: War Rebounding

The toughness drill: a coach shoots, the defense hits and rebounds, the offense crashes, and whoever gets it plays live until the defense owns the ball. Why it…

6 stepsDrill: Superman

One player, one ball, and the pursuit footwork rebounding demands. Why it works: throwing the ball high off the glass at an angle makes the player chase it…

7 stepsDrill: 1-on-1 Box Out vs a Shot

The simplest game-realistic rebounding rep: closeout, shot, contact, pursue, outlet. Why it works: the shot is live and the shooter wants his miss back, so the…

6 stepsDrill: 2-on-2 Rebound and Outlet

The box-out linked to the first pass of the break, the step most rebounding drills skip. Why it works: a rebounder who has to find an outlet before he lands…

8 stepsDrill: 3-on-2 to 2-on-1

The classic numbers-advantage read, with transition defense and conditioning built in. Why it works: the ball handler has to make a defender commit before he…

8 stepsDrill: 11-Man Break

The staple conditioner that keeps a whole roster moving through constant 3-on-2 reads and outlet passes. Why it works: nobody stands in a line; every rebound…

5 stepsDrill: 5-on-0 Fill the Lanes

Lane discipline and the secondary-break spots, installed before a single defender gets added. Why it works: five players with no defense have no excuse for a…

6 stepsDrill: 4-on-4 Transition With Trailer

Transition defense when the numbers are wrong, which is when it actually gets tested. Why it works: two defenders have to touch the end line before they…

8 stepsDrill: Hoiberg Speed Drill (28 Layups in 2 Minutes)

Tempo, pass-ahead habits, and conditioning in one timed, countable block. Why it works: the clock and the target make the pace honest, and the only way to hit…

9 stepsDrill: Drop Step and Up-and-Under Series (Block Series)

The post breakdown I run first every season, because it gives a post player a baseline move, a middle counter, and a step-through counter from the same two-foot…

8 stepsDrill: Post Seal and Catch vs a Defender

Post scoring is decided before the catch, and this isolates the position battle, which is why I use it more than any finishing drill. Two posts, two coaches as…

9 stepsDrill: Sikma Move Series (Inside Pivot Face-Up)

Jack Sikma's inside pivot gives a face-up to bigs who cannot shoot over their shoulder, and it is the footwork every face-up series is built on, which is why I…

5 stepsDrill: Post Entry and Relocation 2v0

Youth and high school teams lose post possessions because the passer freezes after the entry, and this makes pass and move a habit, which is why it is in my…

10 stepsDrill: Screen-and-Roll 2v0 into 2v2 Reads

The most common two-man action in the game, which is why I break it in two: the 2v0 teaches the footwork and the 2v2 teaches the two reads that decide…

5 stepsDrill: Pin-Down Reads with a Chair (Curl, Pop, Fade)

Every motion and floppy offense depends on the cutter reading the man chasing him, and the chair isolates that read, which is why I run it before any screening…

5 stepsDrill: Flare Screen Chair Drill

The flare is the hardest off-ball screen to guard and the easiest to run badly, and the chair fixes the shooter's angle and timing, which is why I use it before…

6 stepsDrill: Slip the Screen vs a Hedge

The counter that punishes a hedge or a switch, and it teaches screeners to read their own defender, which is why it is mixed into every ball-screen breakdown I…

5 stepsDrill: Jump Stop, Pivot, and Triple Threat Footwork

Traveling calls and freezing on the catch are the two biggest youth problems, and this drill fixes both in five minutes a practice, which is why it opens every…

5 stepsDrill: Dribble Tag

The game that forces vision and change of pace under chase pressure without the coach ever saying head up, which is why it beats any stationary dribbling drill…

6 stepsDrill: Pass-and-Cut 3v0 Give-and-Go

The first offensive concept a youth team should own, which is why it is the first thing I teach after footwork: pass, then cut to the basket, and expect the…