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Drill: Flare Screen Chair Drill

Court
Half court
Length
5 steps

About this play

The flare is the hardest off-ball screen to guard and the easiest to run badly, and the chair fixes the shooter's angle and timing, which is why I use it before a live screener goes in. A line of shooters at the top with balls, a coach at the right wing, a chair at the left slot just outside the arc standing in for the screener. 1 passes to the coach and takes one step toward the ball, so the imagined defender commits to the pass. Then he flares behind the chair to the left wing with his hands ready, and the coach skips the pass over the top. Catch on the inside foot, feet set before the ball arrives, shoot. Nine players is ideal in three lines; six works. Two minutes per side or first line to fifteen makes. Reads to teach as the coach calls them: if the defender goes under, the screener re-angles and the shooter stops for the jumper; if he trails, the shooter attacks baseline off the catch; the screener slips to the rim if his man shows. Mistakes: flaring before the screen is set, drifting on the shot, a lazy skip pass. Progression: a live screener who pops for a second ball, then a defender who chooses over or under. High school and up. I got this from dominatethecourt's flare screen chair drill and Tony Miller's flare screen shooting on Dr. Dish; look them up for the three-line rotation.

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