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Sideline and After Timeout play

ATO Horns: Elevator for a Three

Court
Half court
Length
13 steps

About this play

The after-timeout three from Horns, Coach's Clipboard's "Gate-3" and the Pistons' elevator: the point dribbles to one side, the shooter cuts along the baseline from the far corner and up through the gap between the two elbows, the elbows close the doors behind him, and he catches at the top of the key for the three. Why Horns for the elevator: the two bigs are already standing where the doors have to be, and a baseline cut from a corner is the last thing the defense expects to end at the top. The read is the shooter's defender: trailing into the doors means shoot; a defender who tries to go around means curl. The counter, from Basketball For Coaches, is for the defense that sends the top screener's defender out early to show on the shooter: the screener whose defender left dives to the rim behind him for the pass from the point, and the shooter's cut becomes the decoy. Common mistakes: the doors closing before the shooter is through, the dribble pulling the point too far to one side to make the pass, and the shooter cutting too early so the doors close on him. Gate-3 came from Coach's Clipboard, the Pistons' elevator from BBALLBREAKDOWN's Plays We Love, and the dive counter from Basketball For Coaches; give all three a look.

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