Dribble Drive: Kick-Out to the Corner Shooter
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Dribble Drive: Kick-Out to the Corner Shooter
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Dribble Drive: Kick-Out to the Corner Shooter
1
2
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X1
X2
X3
X4
X5
1 dribbles into the breakdown zone; 2 is deep in the right corner with his feet set behind the NBA line, because a shooter who creeps up turns a double gap into a single one.
1 attacks the lane line below the drop zone; 2 stays put, 3 lifts to the window, 4 trails, and 5 is in clean-up position opposite, because the drive is going to the rack and every outlet is already set.
The read is X2's eyes: he turns to the ball and stunts into the lane to help on 1, so 1 jump stops in the drag zone and pivots, because a defender who looks at the ball has left a shooter.
1 kicks out to 2 in the corner and clears to the wing, because the kick-out is thrown to a man whose feet are already set, and the passer refills the arc so the next drive has a bail-out.
The scouted adjustment: X2 recovers with a hard closeout and runs 2 off the line, so 2 shot fakes and swings it up to 1 at the wing instead of forcing a contested three, because contested shots are not in the shot diet.
1 attacks the middle from the wing; counter: X2 now face-guards 2 in the corner to deny the next kick, which is the read 2 has been waiting for, because a denied corner is a back cut.
Counter: 2 back cuts along the baseline behind X2 while 5 T's up into the middle of the lane to clear it, because the post in the way is the only thing that can stop this cut.
1 drops the bounce pass to 2 on the baseline, because X2 can't see the ball and his man at once once he turns to deny.
2 finishes the layup; the shooter who stayed in the corner got his three taken away and turned it into a layup, which is why the corner never leaves early.
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