Zone Offense: West, Three or Layup vs 2-3
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Zone Offense: West, Three or Layup vs 2-3
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Zone Offense: West, Three or Layup vs 2-3
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X1
X2
X3
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X5
3-out 2-in against the 2-3: 1 top, 2 the best shooter on the right wing, 3 on the left wing, 4 and 5 on the blocks. Why the shooter starts on the wing and not the corner: the play moves him under the zone, and a wing player's cut is a longer, harder one to track.
1 passes to 2 and 2 passes it straight back; the zone shifts right and back. Why the two passes: Gottlieb runs them to get the zone moving before the cut, and skips them only when the clock is a factor.
2 passes back to 1 and 3 drops down toward the left baseline. Why 3 drops: he is about to screen the left forward, and a wing player who drifts low is one the zone stops watching.
1 dribbles a little to the left, and 2 cuts underneath along the baseline, through the zone, toward the left corner. Why the dribble left: it holds X1 and X2 on the left side so the pass to the corner and the pass to the block both come from the same spot.
5 screens X5 the middle and 3 screens X3 the left forward. Why both screens: the middle and the forward are the two defenders who could take the cut that is coming, and both are screened.
4 cuts under both screens from the right block to the left block as 2 arrives in the left corner. The read is X3: he moves outside toward 2. Why the read is the forward: he is the only defender who can take either player, and he can take only one.
With X3 gone to the corner, 1 passes to 4 on the left block and 4 lays it in. Score. Why the pass is to 4: the forward chose the shooter, and the middle who could help is behind 5's screen.
4 scores. Score. Why the play is a quick hitter: it is one read for the passer, and the forward makes it for him.
Next trip, the adjustment: the zone keeps X3 home on the block and drops X1, the top guard, to the left corner on the cut instead. Reset: 1 at the top, 2 on the right wing, 3 left wing, 4 and 5 on the blocks. Why the zone does this: the forward is told never to leave the block again.
Same start: 1 passes to 2 and gets it back, 3 drops low, and 2 cuts underneath along the baseline again. X1 drops to the corner to meet him this time and X3 stays home. The read for the counter: the guard is dropping, and the top of the left side is empty. Why the counter is on the shooter: a dropping guard is a long way from the wing above him.
2 passes back to 1, 3 drops, and 2 cuts under the zone toward the left corner; X1 drops to the corner to meet him. Why the picture is the same: the counter changes where the shooter ends, not how he gets there.
5 screens the middle and seals him, the same screen as the first trip. Why the screen is still set: the counter keeps 4's cut alive, so the forward who stayed home still has two players to think about.
The counter: 2 keeps going through the corner and up to the left wing above the dropping guard, and 4 cuts under to the left block. X1 is in the corner guarding nobody. Why the wing: the guard went to the corner, the forward stayed on the block, and the wing between them is empty.
1 passes to 2 on the left wing and 2 shoots the open three. Score. Why the counter beats the adjustment: the zone can take away the corner or the block with its forward, and the guard it sends to the corner leaves the wing.
2 shoots. Score. Why West is in the series: one cut, two screens, and one read give three different shots depending on what the zone chooses.
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