5-Out: Delay Get and Pop
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5-Out: Delay Get and Pop
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5-Out: Delay Get and Pop
Delay: the five
at the top
1
2
3
4
5
X1
X2
X3
X4
X5
1 centers the ball to 5 at the top, because Delay starts the moment the big has it and the two slots become the readers.
5 takes two dribbles along the arc toward the right slot and 2 sprints into the get while 1 spaces to the left wing, because the dribble toward a slot is the trigger and the guard on that side has to go now.
5 hands the ball to 2 and his body screens X2, because a handoff from the big is a ball screen the defense has to guard on the move.
2 drives off the exchange; the read is the coverage, and the scouted defense has X5 in a drop at the elbow with X2 chasing over the top, so the layup is walled and the pull-up is contested from behind.
Counter: 5 pops to the three-point line behind the play instead of rolling, because a big who sits in the drop can't guard a popping screener, and 2 jump stops and reverse pivots to find him.
Counter continued: 2 throws it back to 5 at the top, because the drop coverage conceded the pop the moment it chose the elbow.
2 relocates to the right wing after his pass and X5 sprints out with a long closeout, because the big who dropped now has to cover twenty feet to his man.
5 shot fakes and drives the closeout into the empty paint, because a running big can't stop on a fake, and nobody is home behind him.
5 finishes at the rim; the drop that walled the guard's drive gave the big a pop and a drive of his own, which is why Delay is run with a five who can catch and go.
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